Seattle Independent Game Competition
The Washington Interactive Network holds the Seattle Independent Game Competition every fall. The 1st Annual Independent Game Competition was held on Saturday, November 5, 2011. The purpose of the competition is to promote innovation and excellence in game design, and to provide an opportunity for individuals and companies to present to a panel of top-tier judges for an opportunity to win a cash prize and the chance for distribution.
2011 Winner
“The Bridge” created by Ty Taylor and Mario Castaneda was announced the winner of the first annual Seattle Independent Game Competition held during Washington Interactive Network’s Game Startup Boot Camp. The judging panel comprised of executives from Valve, Big Fish Studios, Xbox, Novel, and Her Interactive.
The Bridge is a 2-D logic-based puzzle game that forces the player to reevaluate their preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher—Manipulate gravity to redefine the ceiling as the floor, and venture through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and guaranteed to leave the player with a pronounced sense of accomplishment, while immersing the player into a captivating story. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph. This game will bring into question the boundaries of reality.
Distribution talks are underway and we are excited to share the big news when the deal is signed!
For more information about our winner, contact khudson@enterpriseSeattle.org.
Ty's Presentation of "The Bridge"
Indie Game Competition, The Bridge, Game Startup Boot Camp 2011 from Washington Interactive Network on Vimeo.
Some of our Finalists:
Everyware
Indie Game Competition, Everyware, Game Startup Boot Camp 2011 from Washington Interactive Network on Vimeo.











