2013 Seattle Independent Game Competition
WIN is excited to announce the finalists for this year's competition! Congratulations to (listed alphabetically):
- Archive Entertainment – 8BitMMO
- Cascade Game Foundry – Infinite Scuba
- Zach Aikman – Voronoid
- Rumor Games – Voyager
- Studio IP - Woollyman
These finalists will present and demo their games to industry luminaries, as well as all attendees of Power of Play, hosted by WIN, on January 31. After review, a legendary panel of judges will decide on the 2013 SIGC Winner, to be announced at the end of the program.
Which game will come out on top and earn the cash prize of $2500? Join us to see these exciting teams battle for the crown of the 2013 SIGC! To register for Power of Play, go to www.powerofplay.us
The submission period for Washington Interactive Network's 2nd Annual Seattle Independent Game Competition has CLOSED. We are currently reviewing submissions and will announce the finalists this Friday, 1/11/13.
Thank you to all those who submitted thier exciting and innovative games! Stay tuned to see who made it to our top 5. You will be notified via email if you are named a finalist. Best of luck!
A panel of industry experts will review all submissions and select five (5) Finalists to move to the final round of the competition. Finalists will be notified by 1/11/13 and will present to a panel of judges in-person at the annual Power of Play event Thursday, January 31, 2013 in Bellevue, WA. All Finalists will be also given a display table to show their game to the executives and attendees of the Annual Power of Play event. The Winner will be announced at the end of Power of Play. The Winner will receive a $2,500 prize. Last year's judges included executives from Valve, Big Fish Games, Xbox, Her Interactive and Novel Inc.
The 1st Annual Independent Game Competition was held on Saturday, November 5, 2011. The purpose of the competition is to promote innovation and excellence in game design, and to provide an opportunity for individuals and companies to present to a panel of top-tier judges for an opportunity to win a cash prize and the chance for distribution.
“The Bridge” created by Ty Taylor and Mario Castaneda was announced the winner of the first annual Seattle Independent Game Competition held during Washington Interactive Network’s Game Startup Boot Camp. The judging panel comprised of executives from Valve, Big Fish Studios, Xbox, Novel, and Her Interactive.
The Bridge is a 2-D logic-based puzzle game that forces the player to reevaluate their preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher—Manipulate gravity to redefine the ceiling as the floor, and venture through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and guaranteed to leave the player with a pronounced sense of accomplishment, while immersing the player into a captivating story. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph. This game will bring into question the boundaries of reality.
Distribution talks are underway!
Ty's Presentation of "The Bridge"